#ifndef STRING_IDS
#define STRING_IDS
#define STRING_FEIGNFAILED 1456 //%1 has fallen to the ground.
#define STRING_SURNAME_TOO_LONG 12942 //Surname must be less than 20 characters in length.
#define DUEL_DECLINE 1383 //%1 has declined your challenge to duel to the death.
#define	DUEL_ACCEPTED 1384 //%1 has already accepted a duel with someone else.
#define DUEL_CONSIDERING 1385 //%1 is considering a duel with someone else.
#define DUEL_INPROGRESS	13251 //You have already accepted a duel with someone else cowardly dog.
#define FORAGE_WATER 151 //You have scrounged up some water.
#define FORAGE_GRUBS 150 //You have scrounged up some fishing grubs.
#define FORAGE_FOOD 152 //You have scrounged up some food.
#define FORAGE_DRINK 153 //You have scrounged up some drink.
#define FORAGE_NOEAT 154 //You have scrounged up something that doesn't look edible.
#define FORAGE_FAILED 155 //You fail to locate any food nearby.
#define WHOALL_NO_RESULTS 5029 //There are no players in EverQuest that match those who filters.
#define MERCHANT_BUSY 1143 //I'm sorry, I am busy right now.
#define PLAYER_CHARMED 1461 //You lose control of yourself!
#define PLAYER_REGAIN 1394 //You have control of yourself again.
#define TRADESKILL_TRIVIAL 338 //You can no longer advance your skill from making this item.
#define TRADESKILL_SUCCEED 339 //You have fashioned the items together to create something new!
#define TRADESKILL_FAILED 336 //You lacked the skills to fashion the items together.
#define TRADESKILL_NOCOMBINE 334 //You cannot combine these items in this container type!
#define PROC_TOOLOW 126 //Your will is not sufficient to command this weapon.
#define PROC_PETTOOLOW 127 //Your pet's will is not sufficient to command its weapon.
#define REZ_REGAIN 289 //You regain some experience from resurrection.
#define GAIN_XP 138 //You gain experience!!
#define GAIN_GROUPXP 139 //You gain party experience!!
#define PVP_ON 552 //You are now player kill and follow the ways of Discord.
#define LOOT_LORE_ERROR 371 //You cannot loot this Lore Item.  You already have one.
#define INTERRUPT_SPELL 439 //Your spell is interrupted.
#define SPELL_LEVEL_TO_LOW 12048 //You will have to achieve level %1 before you can scribe the %2.
#define CORPSE_DECAY1 495 //This corpse will decay in %1 minute(s) %2 seconds.
#define CORPSE_DECAY_NOW 1227 //This corpse is waiting to expire.
#define GENERIC_STRING 6688 //%1  (used to any basic message)
#define NOT_IN_CONTROL 12368 //You do not have control of yourself right now.
#define GENERIC_MISS 15041 //%1 missed %2
#define CRITICAL_HIT 1023 //%1 scores a critical hit! (%2)
#define HIT_NON_MELEE 9073 //%1 hit %2 for %3 points of non-melee damage.
#define NOT_SCARING 164 //You're not scaring anyone.
#define TOGGLE_ON 13172 //Asking server to turn ON your incoming tells.
#define TOGGLE_OFF 13173 //Asking server to turn OFF all incoming tells for you.
#define FACE_ACCEPTED 12028 //Facial features accepted.
#define CANNOT_WAKE 555 //%1 tells you, 'I am unable to wake %2, master.'
#define PET_ATTACKING 5501 //%1 tells you, 'Attacking %2 Master.'
#define PET_REPORT_HP 488 //I have %1 percent of my hit points left.
#define GENERIC_SAY 554 //%1 says '%T2'
#define PET_GETLOST_STRING 1135 //As you wish, oh great one.
#define PET_LEADERIS 1136 //My leader is %3.
#define PET_GUARDINGLIFE 1134 //Guarding with my life..oh splendid one.
#define PET_FOLLOWING 1132 //Following you, Master.
#define PET_GUARDME_STRING 1133 //Guarding you, Master.
#define PET_SIT_STRING 1130 //Changing position, Master.
#define PETITION_NO_DELETE 5053 //You do not have a petition in the queue.
#define PETITION_DELETED 5054 //Your petition was successfully deleted.
#define MEND_SUCCESS 350 //You mend your wounds and heal some damage.
#define MEND_WORSEN 351 //You have worsened your wounds!
#define MEND_FAIL 352 //You have failed to mend your wounds.
#define TARGET_TOO_FAR 124 //Your target is too far away, get closer!
#define TRY_ATTACKING_SOMEONE 12696 //Try attacking someone other than yourself, it's more productive.
#define DESCIPLINE_RDY 393 //You are ready to use a new discipline now.
#define DESCIPLINE_CONLOST 278 //You lose the concentration to remain in your fighting discipline.
#define DESCIPLINE_CANUSEIN 504 //You can use a new discipline in %1 minutes %2 seconds.
#define DESCIPLINE_FEARLESS 1076 //%1 becomes fearless.
#define PET_CALMING 1131 //Sorry, Master..calming down.
#define GAIN_ABILITY_POINT 446 //You have gained an ability point!  You now have %1 ability point%2.
#define GAIN_LEVEL 447 //You have gained a level! Welcome to level %1!
#define LOSE_LEVEL 442 //You LOST a level! You are now level %1!
#define GM_GAINXP 1002 //[GM] You have gained %1 AXP and %2 EXP (%3).
#define PICK_LORE 379 //You cannot pick up a lore item you already possess.
#define FINISHING_BLOW 1009 //%1 scores a Finishing Blow!!
#define OTHER_HIT_NONMELEE 434 //%1 was hit by non-melee for %2 points of damage.
#define YOU_HIT_NONMELEE 12481 //You were hit by non-melee for %1 damage.
#define BEAM_SMILE 12501 //%1 beams a smile at %2
#define FACTION_WORSE 470 //Your faction standing with %1 got worse.
#define FACTION_BETTER 472 //Your faction standing with %1 got better.
#define CANNOT_MEZ 239 //Your target cannot be mesmerized.
#define CANNOT_MEZ_WITH_SPELL 240 //Your target cannot be mesmerized (with this spell).
#define CANNOT_CHARM 267 //This NPC cannot be charmed.
#define CANNOT_CHARM_YET 248 //Your target is too high of a level for your charm spell.
#define SPELL_NO_HOLD 263 //Your spell did not take hold.
#define NO_PET 255 //You do not have a pet.
#define SPELL_NEED_TAR 214 //You must first select a target for this spell!
#define ALREADY_CASTING 12442 //You are already casting a spell!
#define REGAIN_AND_CONTINUE 270 //You regain your concentration and continue your casting.
#define OTHER_REGAIN_CAST 1033 //%1 regains concentration and continues casting.
#define ADVENTURE_COMPLETE 5147
#define RECEIVED_PLATINUM 1452 // You receive %1 Platinum from %2.
#define RECEIVED_GOLD 1453 // You receive %1 Gold from %2.
#define RECEIVED_SILVER 1454 // You receive %1 Silver from %2.
#define RECEIVED_COPPER 1455 // You receive %1 Copper from %2.
#endif
